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... | @@ -11,16 +11,17 @@ This page contains the official inLeague release notes and outlines major change |
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inLeague is required to maintain integration with third parties (AYSO, Affinity, Stripe, Sterling, and others) and this roadmap refers exclusively to development we undertake when those obligations are satisfied. Additionally, other features not listed below may be implemented.
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inLeague is required to maintain integration with third parties (AYSO, Affinity, Stripe, Sterling, and others) and this roadmap refers exclusively to development we undertake when those obligations are satisfied. Additionally, other features not listed below may be implemented.
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1. **Early 2024:** Coach functions & rosters updated for the 20th anniversary app; general quality-of-life improvements with user & player editor tabs getting updates to the 20th anniversary app and additional features to handle missing volunteer certifications.
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1. **~~Early 2024:~~**~~ Coach functions & rosters updated for the 20th anniversary app; general quality-of-life improvements with user & player editor tabs getting updates to the 20th anniversary app and additional features to handle missing volunteer certifications.~~
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2. **Spring 2024:** Registration Payment Plans, simultaneous program registration, updated ID Cards, and the migration of team building tools to the 20th anniversary app.
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2. **~~Spring 2024:~~**~~ Registration Payment Plans, simultaneous program registration, updated ID Cards, and the migration of team building tools to the 20th anniversary app.~~
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3. **Fall 2024:** Report builder and email manager re-writes.
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3. **~~Fall 2024:~~**~~ Bracket Scheduling and tournament hosting improvements.~~
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4. **Early 2025:** Support for Stripe ACH / electronic check payments.
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### Version History
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### Version History
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* **v0.xx** (2002 - 2008) - inLeague's predecessor was known as **AYSO-Online**, which was completely re-written and adapted to the first release of the inLeague Sports Management Suite in 2008.
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* **v0.xx** (2002 - 2008) - inLeague's predecessor was known as **AYSO-Online**, which was completely re-written and adapted to the first release of the inLeague Sports Management Suite in 2008.
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* **v1.xx** (2008 - 2015) - The first commercial availability of inLeague to AYSO regions.
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* **v1.xx** (2008 - 2015) - The first commercial availability of inLeague to AYSO regions.
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* **v2.xx** (2015 - 2019) - inLeague 'NEXT' was a major UI and software overhaul that incorporated most of the software into the Coldbox HVMC Devleopment Framework (by Ortus Solutions).
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* **v2.xx** (2015 - 2019) - inLeague 'NEXT' was a major UI and software overhaul that incorporated most of the software into the Coldbox HVMC Devleopment Framework (by Ortus Solutions).
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* **v3.xx** (2019 - 2022) - The underlying 'engine' that drives the inLeague tech stack was changed from Adobe Coldfusion to the open-source Lucee JVM Application engine.
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* **v3.xx** (2019 - 2022) - The underlying application engine that drives the inLeague tech stack was changed from Adobe Coldfusion to the open-source Lucee JVM Application engine.
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* **v4.xx** (2022+) - 20th Anniversary Edition: a Lucee-driven API with a VueJS front end.
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* **v4.xx** (2022+) - 20th Anniversary Edition: a Lucee-driven API with a VueJS front end.
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This section summarizes all of the enhancements and bugfixes to the inLeague platform made since May of 2022. Development on the legacy platform shifted to the 20th Anniversary Edition in the Fall of 2020; updates prior to that point may be found on our [legacy documentation site](https://confluence.inleague.org/display/IUG/System+Updates).
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This section summarizes all of the enhancements and bugfixes to the inLeague platform made since May of 2022. Development on the legacy platform shifted to the 20th Anniversary Edition in the Fall of 2020; updates prior to that point may be found on our [legacy documentation site](https://confluence.inleague.org/display/IUG/System+Updates).
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... | @@ -29,6 +30,14 @@ This section summarizes all of the enhancements and bugfixes to the inLeague pla |
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### Version 4.9.0 (Fall 2024)
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### Version 4.9.0 (Fall 2024)
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* **(Enhancements: Player Registration)** Regions can now supply inLeague with a spreadsheet of schools, which will replace the free text input for player school on the registration form with an auto-complete drop-down for consistency of school naming. ('Other' and free text input are still allowed)
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* **(New Feature: Line-up Cards Back Side)** Added reverse side to all line-up cards and a transition pop-up window when line-up cards are selected to allow the user the option of printing the back or not.
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* **(New Feature: Bracket Scheduler)** A new tool to seed elimination brackets and generate a bracket schedule for team pools in which subsequent round match-ups are automatically determined by the winner of previous games. Corresponding updates to score input to trigger these updates. Public bracket views linked from the game schedule and referee scheduler.
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* **(New Feature: Team Pool Seed Assignments)** The team pools function now allows the assignment of seed numbers to each team.
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* (**Enhancements: Tournament Module)** Regional coaches can now submit tournament team registrations for local tournaments (instead of requiring division coordinators to submit them)
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* **(Bugfix: Rosters)** Made roster embargo date apply consistently across all roster functions for coaches while allowing administrative users to disregard it (but notify them that it's being disregarded)
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* **(Bugfix: Picture Day Scheduler)** Updated legacy picture day scheduler to use new-style, seasonal team names.
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* (**Enhancements: Report Builder)** Added 'Program Division' as a filter to the report builder to filter by a player's division in a specific program rather than overall 'league division'. Updated standard divisional registration and waitlist reports to use this filter.
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* **(New Feature: Game Scheduler, Matchmaker)** The legacy game scheduler, matchmaker, and pool management tools have been migrated to the 20th anniversary app with an updated interface. The underlying functionality is the same.
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* **(New Feature: Game Scheduler, Matchmaker)** The legacy game scheduler, matchmaker, and pool management tools have been migrated to the 20th anniversary app with an updated interface. The underlying functionality is the same.
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* **(New Feature: Team Assignments Snapshots)** The team assignments module can now take a snapshot of an entire division's team assignments, download it to the administrator's local device, and restore the snapshot later, replacing the existing state of all team rosters with the state from the snapshot. This feature is intended to allow division administrators with mostly-formed teams to juggle re-assignments without losing all of their previous decisions.
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* **(New Feature: Team Assignments Snapshots)** The team assignments module can now take a snapshot of an entire division's team assignments, download it to the administrator's local device, and restore the snapshot later, replacing the existing state of all team rosters with the state from the snapshot. This feature is intended to allow division administrators with mostly-formed teams to juggle re-assignments without losing all of their previous decisions.
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* **(New Feature: Mojo Export**) The three Excel files required by Mojo Sports to populate their app can now be automatically generated on-demand by administrators with Game Scheduler access. This function is located in the 20th anniversary app until Utilities --\> Mojo Exports.
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* **(New Feature: Mojo Export**) The three Excel files required by Mojo Sports to populate their app can now be automatically generated on-demand by administrators with Game Scheduler access. This function is located in the 20th anniversary app until Utilities --\> Mojo Exports.
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